Press Kit

Short Description

Gray Skies, Dark Waters is a fantasy-tinged short story come to life. Play as a young woman searching for her missing mother in a coastal Virginian town on the decline.


Gray Skies, Dark Waters is a folklore-influenced, mystery-driven game that places you in the shoes of Lina Garrett. You’re seventeen years old, and your life revolves around the ordinary in your small Virginia town: acing that trigonometry test, babysitting your younger sisters and brother, and making lists of colleges. Then your mother vanishes, a police investigation turns up nothing, and suddenly your life is the furthest thing from ordinary.

One year later, your family is still reeling. But today, on the anniversary of your mother’s disappearance, you’re going to settle the question of what happened to her once and for all – no matter what you discover along the way. Maybe Vivian Garrett just left. Maybe she died (by her own hand or someone else’s). Or maybe an old folktale about women with supernatural powers is more fact than fiction. Explore the fictional town of Avett’s Landing, set in the Chesapeake Bay area of Virginia, in order to piece together the truth. But bear in mind that truth is a slippery thing, and it will change each time you replay Gray Skies, Dark Waters.


  • A female protagonist and female supporting characters in a game landscape saturated with male-focused stories
  • Unique 2.5D setup with animated 3D models and beautifully painted, storybook-style 2D illustrations
  • Expressive, meticulously crafted writing inspired by modern literary fiction
  • Fully-voiced characters
  • Multiple endings based on the dialogue options you choose throughout gameplay
  • Original soundtrack
  • Rich commentary mode that includes interviews with developers and experts in various fields
  • Extras available for download, such as the soundtrack + additional covers of folk songs, an art book, and three short stories set in the world of Gray Skies, Dark Waters


Release Date

June 9th, 2017

Price Point


Available Platforms

Windows, Mac, Linux (via Steam)




Green Willow Games


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Game Creation History

Elizabeth Ballou outlined the plot for Gray Skies, Dark Waters in 2014 when she was a 20-year-old college student at UVA. When she put out a call for a producer, UVA alum Adam Campbell responded. Together, they founded Green Willow Games in order to fulfill their lifelong dream of making a video game. They also brought on Wendi Chen (concept artist), David Reinhold (3D modeler), and Anne Lantz (3D animator) to be part of Green Willow Games, as well as a variety of talented voice actors, artists, audio engineers, and musicians.

Almost every member of the creative team was a student when production began, and our youngest contributor was 16 (Sadie Westbrock, voice actress for Violet). Together, Green Willow Games ran a successful Kickstarter campaign, iterated constantly on the Gray Skies, Dark Waters build, and got the game Greenlit on Steam while also juggling papers, projects, and extracurricular activities. We built a game when everyone else said we couldn’t do it because of our age, inexperience, and even gender.

Streaming & Let's Play Policy

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